Posts tagged HTML5 local storage
HTML5 Game Development – Lesson 7
Today we will create our first complete game – Arkanoid. In this lesson I will show you how to detect basic collisions and work with HTML5 local storage. You can operate with pad using mouse and keyboard (left/right buttons). We will store in local storage elapsed time of previous game and amount of broken bricks (points).
Here you can read our previous lesson: Developing Your First HTML5 Game – Lesson 6.